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// The Module object: Our interface to the outside world. We import
// and export values on it. There are various ways Module can be used:
// 1. Not defined. We create it here
// 2. A function parameter, function(Module) { ..generated code.. }
// 3. pre-run appended it, var Module = {}; ..generated code..
// 4. External script tag defines var Module.
// We need to check if Module already exists (e.g. case 3 above).
// Substitution will be replaced with actual code on later stage of the build,
// this way Closure Compiler will not mangle it (e.g. case 4. above).
// Note that if you want to run closure, and also to use Module
// after the generated code, you will need to define var Module = {};
// before the code. Then that object will be used in the code, and you
// can continue to use Module afterwards as well.
var Module = typeof Module != 'undefined' ? Module : {};
// See https://caniuse.com/mdn-javascript_builtins_object_assign
// --pre-jses are emitted after the Module integration code, so that they can
// refer to Module (if they choose; they can also define Module)
// {{PRE_JSES}}
// Sometimes an existing Module object exists with properties
// meant to overwrite the default module functionality. Here
// we collect those properties and reapply _after_ we configure
// the current environment's defaults to avoid having to be so
// defensive during initialization.
var moduleOverrides = Object.assign({}, Module);
var arguments_ = [];
var thisProgram = './this.program';
var quit_ = (status, toThrow) => {
throw toThrow;
};
// Determine the runtime environment we are in. You can customize this by
// setting the ENVIRONMENT setting at compile time (see settings.js).
// Attempt to auto-detect the environment
var ENVIRONMENT_IS_WEB = typeof window == 'object';
var ENVIRONMENT_IS_WORKER = typeof importScripts == 'function';
// N.b. Electron.js environment is simultaneously a NODE-environment, but
// also a web environment.
var ENVIRONMENT_IS_NODE = typeof process == 'object' && typeof process.versions == 'object' && typeof process.versions.node == 'string';
var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
if (Module['ENVIRONMENT']) {
throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)');
}
// `/` should be present at the end if `scriptDirectory` is not empty
var scriptDirectory = '';
function locateFile(path) {
if (Module['locateFile']) {
return Module['locateFile'](path, scriptDirectory);
}
return scriptDirectory + path;
}
// Hooks that are implemented differently in different runtime environments.
var read_,
readAsync,
readBinary,
setWindowTitle;
// Normally we don't log exceptions but instead let them bubble out the top
// level where the embedding environment (e.g. the browser) can handle
// them.
// However under v8 and node we sometimes exit the process direcly in which case
// its up to use us to log the exception before exiting.
// If we fix https://github.com/emscripten-core/emscripten/issues/15080
// this may no longer be needed under node.
function logExceptionOnExit(e) {
if (e instanceof ExitStatus) return;
let toLog = e;
if (e && typeof e == 'object' && e.stack) {
toLog = [e, e.stack];
}
err('exiting due to exception: ' + toLog);
}
var fs;
var nodePath;
var requireNodeFS;
if (ENVIRONMENT_IS_NODE) {
if (!(typeof process == 'object' && typeof require == 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
if (ENVIRONMENT_IS_WORKER) {
scriptDirectory = require('path').dirname(scriptDirectory) + '/';
} else {
scriptDirectory = __dirname + '/';
}
// include: node_shell_read.js
requireNodeFS = () => {
// Use nodePath as the indicator for these not being initialized,
// since in some environments a global fs may have already been
// created.
if (!nodePath) {
fs = require('fs');
nodePath = require('path');
}
};
read_ = function shell_read(filename, binary) {
requireNodeFS();
filename = nodePath['normalize'](filename);
return fs.readFileSync(filename, binary ? undefined : 'utf8');
};
readBinary = (filename) => {
var ret = read_(filename, true);
if (!ret.buffer) {
ret = new Uint8Array(ret);
}
assert(ret.buffer);
return ret;
};
readAsync = (filename, onload, onerror) => {
requireNodeFS();
filename = nodePath['normalize'](filename);
fs.readFile(filename, function(err, data) {
if (err) onerror(err);
else onload(data.buffer);
});
};
// end include: node_shell_read.js
if (process['argv'].length > 1) {
thisProgram = process['argv'][1].replace(/\\/g, '/');
}
arguments_ = process['argv'].slice(2);
if (typeof module != 'undefined') {
module['exports'] = Module;
}
process['on']('uncaughtException', function(ex) {
// suppress ExitStatus exceptions from showing an error
if (!(ex instanceof ExitStatus)) {
throw ex;
}
});
// Without this older versions of node (< v15) will log unhandled rejections
// but return 0, which is not normally the desired behaviour. This is
// not be needed with node v15 and about because it is now the default
// behaviour:
// See https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode
process['on']('unhandledRejection', function(reason) { throw reason; });
quit_ = (status, toThrow) => {
if (keepRuntimeAlive()) {
process['exitCode'] = status;
throw toThrow;
}
logExceptionOnExit(toThrow);
process['exit'](status);
};
Module['inspect'] = function () { return '[Emscripten Module object]'; };
} else
if (ENVIRONMENT_IS_SHELL) {
if ((typeof process == 'object' && typeof require === 'function') || typeof window == 'object' || typeof importScripts == 'function') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
if (typeof read != 'undefined') {
read_ = function shell_read(f) {
return read(f);
};
}
readBinary = function readBinary(f) {
let data;
if (typeof readbuffer == 'function') {
return new Uint8Array(readbuffer(f));
}
data = read(f, 'binary');
assert(typeof data == 'object');
return data;
};
readAsync = function readAsync(f, onload, onerror) {
setTimeout(() => onload(readBinary(f)), 0);
};
if (typeof scriptArgs != 'undefined') {
arguments_ = scriptArgs;
} else if (typeof arguments != 'undefined') {
arguments_ = arguments;
}
if (typeof quit == 'function') {
quit_ = (status, toThrow) => {
// Unlike node which has process.exitCode, d8 has no such mechanism. So we
// have no way to set the exit code and then let the program exit with
// that code when it naturally stops running (say, when all setTimeouts
// have completed). For that reason we must call `quit` - the only way to
// set the exit code - but quit also halts immediately, so we need to be
// careful of whether the runtime is alive or not, which is why this code
// path looks different than node. It also has the downside that it will
// halt the entire program when no code remains to run, which means this
// is not friendly for bundling this code into a larger codebase, and for
// that reason the "shell" environment is mainly useful for testing whole
// programs by themselves, basically.
if (runtimeKeepaliveCounter) {
throw toThrow;
}
logExceptionOnExit(toThrow);
quit(status);
};
}
if (typeof print != 'undefined') {
// Prefer to use print/printErr where they exist, as they usually work better.
if (typeof console == 'undefined') console = /** @type{!Console} */({});
console.log = /** @type{!function(this:Console, ...*): undefined} */ (print);
console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr != 'undefined' ? printErr : print);
}
} else
// Note that this includes Node.js workers when relevant (pthreads is enabled).
// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
// ENVIRONMENT_IS_NODE.
if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
scriptDirectory = self.location.href;
} else if (typeof document != 'undefined' && document.currentScript) { // web
scriptDirectory = document.currentScript.src;
}
// blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
// otherwise, slice off the final part of the url to find the script directory.
// if scriptDirectory does not contain a slash, lastIndexOf will return -1,
// and scriptDirectory will correctly be replaced with an empty string.
// If scriptDirectory contains a query (starting with ?) or a fragment (starting with #),
// they are removed because they could contain a slash.
if (scriptDirectory.indexOf('blob:') !== 0) {
scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf('/')+1);
} else {
scriptDirectory = '';
}
if (!(typeof window == 'object' || typeof importScripts == 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)');
// Differentiate the Web Worker from the Node Worker case, as reading must
// be done differently.
{
// include: web_or_worker_shell_read.js
read_ = (url) => {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, false);
xhr.send(null);
return xhr.responseText;
}
if (ENVIRONMENT_IS_WORKER) {
readBinary = (url) => {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, false);
xhr.responseType = 'arraybuffer';
xhr.send(null);
return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response));
};
}
readAsync = (url, onload, onerror) => {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, true);
xhr.responseType = 'arraybuffer';
xhr.onload = () => {
if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
onload(xhr.response);
return;
}
onerror();
};
xhr.onerror = onerror;
xhr.send(null);
}
// end include: web_or_worker_shell_read.js
}
setWindowTitle = (title) => document.title = title;
} else
{
throw new Error('environment detection error');
}
var out = Module['print'] || console.log.bind(console);
var err = Module['printErr'] || console.warn.bind(console);
// Merge back in the overrides
Object.assign(Module, moduleOverrides);
// Free the object hierarchy contained in the overrides, this lets the GC
// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
moduleOverrides = null;
checkIncomingModuleAPI();
// Emit code to handle expected values on the Module object. This applies Module.x
// to the proper local x. This has two benefits: first, we only emit it if it is
// expected to arrive, and second, by using a local everywhere else that can be
// minified.
if (Module['arguments']) arguments_ = Module['arguments'];legacyModuleProp('arguments', 'arguments_');
if (Module['thisProgram']) thisProgram = Module['thisProgram'];legacyModuleProp('thisProgram', 'thisProgram');
if (Module['quit']) quit_ = Module['quit'];legacyModuleProp('quit', 'quit_');
// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
// Assertions on removed incoming Module JS APIs.
assert(typeof Module['memoryInitializerPrefixURL'] == 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
assert(typeof Module['pthreadMainPrefixURL'] == 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
assert(typeof Module['cdInitializerPrefixURL'] == 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
assert(typeof Module['filePackagePrefixURL'] == 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
assert(typeof Module['read'] == 'undefined', 'Module.read option was removed (modify read_ in JS)');
assert(typeof Module['readAsync'] == 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)');
assert(typeof Module['readBinary'] == 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)');
assert(typeof Module['setWindowTitle'] == 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)');
assert(typeof Module['TOTAL_MEMORY'] == 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY');
legacyModuleProp('read', 'read_');
legacyModuleProp('readAsync', 'readAsync');
legacyModuleProp('readBinary', 'readBinary');
legacyModuleProp('setWindowTitle', 'setWindowTitle');
var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js';
var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js';
var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js';
var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js';
function alignMemory() { abort('`alignMemory` is now a library function and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line'); }
assert(!ENVIRONMENT_IS_SHELL, "shell environment detected but not enabled at build time. Add 'shell' to `-s ENVIRONMENT` to enable.");
var STACK_ALIGN = 16;
var POINTER_SIZE = 4;
function getNativeTypeSize(type) {
switch (type) {
case 'i1': case 'i8': return 1;
case 'i16': return 2;
case 'i32': return 4;
case 'i64': return 8;
case 'float': return 4;
case 'double': return 8;
default: {
if (type[type.length - 1] === '*') {
return POINTER_SIZE;
} else if (type[0] === 'i') {
const bits = Number(type.substr(1));
assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type);
return bits / 8;
} else {
return 0;
}
}
}
}
function warnOnce(text) {
if (!warnOnce.shown) warnOnce.shown = {};
if (!warnOnce.shown[text]) {
warnOnce.shown[text] = 1;
err(text);
}
}
// include: runtime_functions.js
// Wraps a JS function as a wasm function with a given signature.
function convertJsFunctionToWasm(func, sig) {
// If the type reflection proposal is available, use the new
// "WebAssembly.Function" constructor.
// Otherwise, construct a minimal wasm module importing the JS function and
// re-exporting it.
if (typeof WebAssembly.Function == "function") {
var typeNames = {
'i': 'i32',
'j': 'i64',
'f': 'f32',
'd': 'f64'
};
var type = {
parameters: [],
results: sig[0] == 'v' ? [] : [typeNames[sig[0]]]
};
for (var i = 1; i < sig.length; ++i) {
type.parameters.push(typeNames[sig[i]]);
}
return new WebAssembly.Function(type, func);
}
// The module is static, with the exception of the type section, which is
// generated based on the signature passed in.
var typeSection = [
0x01, // id: section,
0x00, // length: 0 (placeholder)
0x01, // count: 1
0x60, // form: func
];
var sigRet = sig.slice(0, 1);
var sigParam = sig.slice(1);
var typeCodes = {
'i': 0x7f, // i32
'j': 0x7e, // i64
'f': 0x7d, // f32
'd': 0x7c, // f64
};
// Parameters, length + signatures
typeSection.push(sigParam.length);
for (var i = 0; i < sigParam.length; ++i) {
typeSection.push(typeCodes[sigParam[i]]);
}
// Return values, length + signatures
// With no multi-return in MVP, either 0 (void) or 1 (anything else)
if (sigRet == 'v') {
typeSection.push(0x00);
} else {
typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
}
// Write the overall length of the type section back into the section header
// (excepting the 2 bytes for the section id and length)
typeSection[1] = typeSection.length - 2;
// Rest of the module is static
var bytes = new Uint8Array([
0x00, 0x61, 0x73, 0x6d, // magic ("\0asm")
0x01, 0x00, 0x00, 0x00, // version: 1
].concat(typeSection, [
0x02, 0x07, // import section
// (import "e" "f" (func 0 (type 0)))
0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00,
0x07, 0x05, // export section
// (export "f" (func 0 (type 0)))
0x01, 0x01, 0x66, 0x00, 0x00,
]));
// We can compile this wasm module synchronously because it is very small.
// This accepts an import (at "e.f"), that it reroutes to an export (at "f")
var module = new WebAssembly.Module(bytes);
var instance = new WebAssembly.Instance(module, {
'e': {
'f': func
}
});
var wrappedFunc = instance.exports['f'];
return wrappedFunc;
}
var freeTableIndexes = [];
// Weak map of functions in the table to their indexes, created on first use.
var functionsInTableMap;
function getEmptyTableSlot() {
// Reuse a free index if there is one, otherwise grow.
if (freeTableIndexes.length) {
return freeTableIndexes.pop();
}
// Grow the table
try {
wasmTable.grow(1);
} catch (err) {
if (!(err instanceof RangeError)) {
throw err;
}
throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.';
}
return wasmTable.length - 1;
}
function updateTableMap(offset, count) {
for (var i = offset; i < offset + count; i++) {
var item = getWasmTableEntry(i);
// Ignore null values.
if (item) {
functionsInTableMap.set(item, i);
}
}
}
/**
* Add a function to the table.
* 'sig' parameter is required if the function being added is a JS function.
* @param {string=} sig
*/
function addFunction(func, sig) {
assert(typeof func != 'undefined');
// Check if the function is already in the table, to ensure each function
// gets a unique index. First, create the map if this is the first use.
if (!functionsInTableMap) {
functionsInTableMap = new WeakMap();
updateTableMap(0, wasmTable.length);
}
if (functionsInTableMap.has(func)) {
return functionsInTableMap.get(func);
}
// It's not in the table, add it now.
var ret = getEmptyTableSlot();
// Set the new value.
try {
// Attempting to call this with JS function will cause of table.set() to fail
setWasmTableEntry(ret, func);
} catch (err) {
if (!(err instanceof TypeError)) {
throw err;
}
assert(typeof sig != 'undefined', 'Missing signature argument to addFunction: ' + func);
var wrapped = convertJsFunctionToWasm(func, sig);
setWasmTableEntry(ret, wrapped);
}
functionsInTableMap.set(func, ret);
return ret;
}
function removeFunction(index) {
functionsInTableMap.delete(getWasmTableEntry(index));
freeTableIndexes.push(index);
}
// end include: runtime_functions.js
// include: runtime_debug.js
function legacyModuleProp(prop, newName) {
if (!Object.getOwnPropertyDescriptor(Module, prop)) {
Object.defineProperty(Module, prop, {
configurable: true,
get: function() {
abort('Module.' + prop + ' has been replaced with plain ' + newName + ' (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)');
}
});
}
}
function ignoredModuleProp(prop) {
if (Object.getOwnPropertyDescriptor(Module, prop)) {
abort('`Module.' + prop + '` was supplied but `' + prop + '` not included in INCOMING_MODULE_JS_API');
}
}
function unexportedMessage(sym, isFSSybol) {
var msg = "'" + sym + "' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)";
if (isFSSybol) {
msg += '. Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you';
}
return msg;
}
function unexportedRuntimeSymbol(sym, isFSSybol) {
if (!Object.getOwnPropertyDescriptor(Module, sym)) {
Object.defineProperty(Module, sym, {
configurable: true,
get: function() {
abort(unexportedMessage(sym, isFSSybol));
}
});
}
}
function unexportedRuntimeFunction(sym, isFSSybol) {
if (!Object.getOwnPropertyDescriptor(Module, sym)) {
Module[sym] = () => abort(unexportedMessage(sym, isFSSybol));
}
}
// end include: runtime_debug.js
var tempRet0 = 0;
var setTempRet0 = (value) => { tempRet0 = value; };
var getTempRet0 = () => tempRet0;
// === Preamble library stuff ===
// Documentation for the public APIs defined in this file must be updated in:
// site/source/docs/api_reference/preamble.js.rst
// A prebuilt local version of the documentation is available at:
// site/build/text/docs/api_reference/preamble.js.txt
// You can also build docs locally as HTML or other formats in site/
// An online HTML version (which may be of a different version of Emscripten)
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
var wasmBinary;
if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];legacyModuleProp('wasmBinary', 'wasmBinary');
var noExitRuntime = Module['noExitRuntime'] || true;legacyModuleProp('noExitRuntime', 'noExitRuntime');
if (typeof WebAssembly != 'object') {
abort('no native wasm support detected');
}
// include: runtime_safe_heap.js
// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking.
// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties)
/** @param {number} ptr
@param {number} value
@param {string} type
@param {number|boolean=} noSafe */
function setValue(ptr, value, type = 'i8', noSafe) {
if (type.charAt(type.length-1) === '*') type = 'i32';
switch (type) {
case 'i1': HEAP8[((ptr)>>0)] = value; break;
case 'i8': HEAP8[((ptr)>>0)] = value; break;
case 'i16': HEAP16[((ptr)>>1)] = value; break;
case 'i32': HEAP32[((ptr)>>2)] = value; break;
case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break;
case 'float': HEAPF32[((ptr)>>2)] = value; break;
case 'double': HEAPF64[((ptr)>>3)] = value; break;
default: abort('invalid type for setValue: ' + type);
}
}
/** @param {number} ptr
@param {string} type
@param {number|boolean=} noSafe */
function getValue(ptr, type = 'i8', noSafe) {
if (type.charAt(type.length-1) === '*') type = 'i32';
switch (type) {
case 'i1': return HEAP8[((ptr)>>0)];
case 'i8': return HEAP8[((ptr)>>0)];
case 'i16': return HEAP16[((ptr)>>1)];
case 'i32': return HEAP32[((ptr)>>2)];
case 'i64': return HEAP32[((ptr)>>2)];
case 'float': return HEAPF32[((ptr)>>2)];
case 'double': return Number(HEAPF64[((ptr)>>3)]);
default: abort('invalid type for getValue: ' + type);
}
return null;
}
// end include: runtime_safe_heap.js
// Wasm globals
var wasmMemory;
//========================================
// Runtime essentials
//========================================
// whether we are quitting the application. no code should run after this.
// set in exit() and abort()
var ABORT = false;
// set by exit() and abort(). Passed to 'onExit' handler.
// NOTE: This is also used as the process return code code in shell environments
// but only when noExitRuntime is false.
var EXITSTATUS;
/** @type {function(*, string=)} */
function assert(condition, text) {
if (!condition) {
abort('Assertion failed' + (text ? ': ' + text : ''));
}
}
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
function getCFunc(ident) {
var func = Module['_' + ident]; // closure exported function
assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
return func;
}
// C calling interface.
/** @param {string|null=} returnType
@param {Array=} argTypes
@param {Arguments|Array=} args
@param {Object=} opts */
function ccall(ident, returnType, argTypes, args, opts) {
// For fast lookup of conversion functions
var toC = {
'string': function(str) {
var ret = 0;
if (str !== null && str !== undefined && str !== 0) { // null string
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
var len = (str.length << 2) + 1;
ret = stackAlloc(len);
stringToUTF8(str, ret, len);
}
return ret;
},
'array': function(arr) {
var ret = stackAlloc(arr.length);
writeArrayToMemory(arr, ret);
return ret;
}
};
function convertReturnValue(ret) {
if (returnType === 'string') return UTF8ToString(ret);
if (returnType === 'boolean') return Boolean(ret);
return ret;
}
var func = getCFunc(ident);
var cArgs = [];
var stack = 0;
assert(returnType !== 'array', 'Return type should not be "array".');
if (args) {
for (var i = 0; i < args.length; i++) {
var converter = toC[argTypes[i]];
if (converter) {
if (stack === 0) stack = stackSave();
cArgs[i] = converter(args[i]);
} else {
cArgs[i] = args[i];
}
}
}
var ret = func.apply(null, cArgs);
function onDone(ret) {
if (stack !== 0) stackRestore(stack);
return convertReturnValue(ret);
}
ret = onDone(ret);
return ret;
}
/** @param {string=} returnType
@param {Array=} argTypes
@param {Object=} opts */
function cwrap(ident, returnType, argTypes, opts) {
return function() {
return ccall(ident, returnType, argTypes, arguments, opts);
}
}
// We used to include malloc/free by default in the past. Show a helpful error in
// builds with assertions.
// include: runtime_legacy.js
var ALLOC_NORMAL = 0; // Tries to use _malloc()
var ALLOC_STACK = 1; // Lives for the duration of the current function call
/**
* allocate(): This function is no longer used by emscripten but is kept around to avoid
* breaking external users.
* You should normally not use allocate(), and instead allocate
* memory using _malloc()/stackAlloc(), initialize it with
* setValue(), and so forth.
* @param {(Uint8Array|Array<number>)} slab: An array of data.
* @param {number=} allocator : How to allocate memory, see ALLOC_*
*/
function allocate(slab, allocator) {
var ret;
assert(typeof allocator == 'number', 'allocate no longer takes a type argument')
assert(typeof slab != 'number', 'allocate no longer takes a number as arg0')
if (allocator == ALLOC_STACK) {
ret = stackAlloc(slab.length);
} else {
ret = _malloc(slab.length);
}
if (!slab.subarray && !slab.slice) {
slab = new Uint8Array(slab);
}
HEAPU8.set(slab, ret);
return ret;
}
// end include: runtime_legacy.js
// include: runtime_strings.js
// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime.
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
// a copy of that string as a Javascript String object.
var UTF8Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf8') : undefined;
/**
* @param {number} idx
* @param {number=} maxBytesToRead
* @return {string}
*/
function UTF8ArrayToString(heap, idx, maxBytesToRead) {
var endIdx = idx + maxBytesToRead;
var endPtr = idx;
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
// (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
while (heap[endPtr] && !(endPtr >= endIdx)) ++endPtr;
if (endPtr - idx > 16 && heap.subarray && UTF8Decoder) {
return UTF8Decoder.decode(heap.subarray(idx, endPtr));
} else {
var str = '';
// If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
while (idx < endPtr) {
// For UTF8 byte structure, see:
// http://en.wikipedia.org/wiki/UTF-8#Description
// https://www.ietf.org/rfc/rfc2279.txt
// https://tools.ietf.org/html/rfc3629
var u0 = heap[idx++];
if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
var u1 = heap[idx++] & 63;
if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
var u2 = heap[idx++] & 63;
if ((u0 & 0xF0) == 0xE0) {
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
} else {
if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string in wasm memory to a JS string!');
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heap[idx++] & 63);
}
if (u0 < 0x10000) {
str += String.fromCharCode(u0);
} else {
var ch = u0 - 0x10000;
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
}
}
}
return str;
}
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
// copy of that string as a Javascript String object.
// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
// this parameter to scan the string until the first \0 byte. If maxBytesToRead is
// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
// not produce a string of exact length [ptr, ptr+maxBytesToRead[)
// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
// throw JS JIT optimizations off, so it is worth to consider consistently using one
// style or the other.
/**
* @param {number} ptr
* @param {number=} maxBytesToRead
* @return {string}
*/
function UTF8ToString(ptr, maxBytesToRead) {
;
return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
}
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// heap: the array to copy to. Each index in this array is assumed to be one 8-byte element.
// outIdx: The starting offset in the array to begin the copying.
// maxBytesToWrite: The maximum number of bytes this function can write to the array.
// This count should include the null terminator,
// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) {
if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
return 0;
var startIdx = outIdx;
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
var u = str.charCodeAt(i); // possibly a lead surrogate
if (u >= 0xD800 && u <= 0xDFFF) {
var u1 = str.charCodeAt(++i);
u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
}
if (u <= 0x7F) {
if (outIdx >= endIdx) break;
heap[outIdx++] = u;
} else if (u <= 0x7FF) {
if (outIdx + 1 >= endIdx) break;
heap[outIdx++] = 0xC0 | (u >> 6);
heap[outIdx++] = 0x80 | (u & 63);
} else if (u <= 0xFFFF) {
if (outIdx + 2 >= endIdx) break;
heap[outIdx++] = 0xE0 | (u >> 12);
heap[outIdx++] = 0x80 | ((u >> 6) & 63);
heap[outIdx++] = 0x80 | (u & 63);
} else {
if (outIdx + 3 >= endIdx) break;
if (u > 0x10FFFF) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF).');
heap[outIdx++] = 0xF0 | (u >> 18);
heap[outIdx++] = 0x80 | ((u >> 12) & 63);
heap[outIdx++] = 0x80 | ((u >> 6) & 63);
heap[outIdx++] = 0x80 | (u & 63);
}
}
// Null-terminate the pointer to the buffer.
heap[outIdx] = 0;
return outIdx - startIdx;
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8(str, outPtr, maxBytesToWrite) {
assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF8(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var u = str.charCodeAt(i); // possibly a lead surrogate
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
if (u <= 0x7F) ++len;
else if (u <= 0x7FF) len += 2;
else if (u <= 0xFFFF) len += 3;
else len += 4;
}
return len;
}
// end include: runtime_strings.js
// include: runtime_strings_extra.js
// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime.
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.
function AsciiToString(ptr) {
var str = '';
while (1) {
var ch = HEAPU8[((ptr++)>>0)];
if (!ch) return str;
str += String.fromCharCode(ch);
}
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
function stringToAscii(str, outPtr) {
return writeAsciiToMemory(str, outPtr, false);
}
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.
var UTF16Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf-16le') : undefined;
function UTF16ToString(ptr, maxBytesToRead) {
assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
var endPtr = ptr;
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
var idx = endPtr >> 1;
var maxIdx = idx + maxBytesToRead / 2;
// If maxBytesToRead is not passed explicitly, it will be undefined, and this
// will always evaluate to true. This saves on code size.
while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx;
endPtr = idx << 1;
if (endPtr - ptr > 32 && UTF16Decoder) {
return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
} else {
var str = '';
// If maxBytesToRead is not passed explicitly, it will be undefined, and the for-loop's condition
// will always evaluate to true. The loop is then terminated on the first null char.
for (var i = 0; !(i >= maxBytesToRead / 2); ++i) {
var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
if (codeUnit == 0) break;
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
str += String.fromCharCode(codeUnit);
}
return str;
}
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outPtr: Byte address in Emscripten HEAP where to write the string to.
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF16(str, outPtr, maxBytesToWrite) {
assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
if (maxBytesToWrite === undefined) {
maxBytesToWrite = 0x7FFFFFFF;
}
if (maxBytesToWrite < 2) return 0;
maxBytesToWrite -= 2; // Null terminator.
var startPtr = outPtr;
var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
for (var i = 0; i < numCharsToWrite; ++i) {
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
HEAP16[((outPtr)>>1)] = codeUnit;
outPtr += 2;
}
// Null-terminate the pointer to the HEAP.
HEAP16[((outPtr)>>1)] = 0;
return outPtr - startPtr;
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF16(str) {
return str.length*2;
}
function UTF32ToString(ptr, maxBytesToRead) {
assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
var i = 0;
var str = '';
// If maxBytesToRead is not passed explicitly, it will be undefined, and this
// will always evaluate to true. This saves on code size.
while (!(i >= maxBytesToRead / 4)) {
var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
if (utf32 == 0) break;
++i;
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
// See http://unicode.org/faq/utf_bom.html#utf16-3
if (utf32 >= 0x10000) {
var ch = utf32 - 0x10000;
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
} else {
str += String.fromCharCode(utf32);
}
}
return str;
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outPtr: Byte address in Emscripten HEAP where to write the string to.
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF32(str, outPtr, maxBytesToWrite) {
assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
if (maxBytesToWrite === undefined) {
maxBytesToWrite = 0x7FFFFFFF;
}
if (maxBytesToWrite < 4) return 0;
var startPtr = outPtr;
var endPtr = startPtr + maxBytesToWrite - 4;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
var trailSurrogate = str.charCodeAt(++i);
codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
}
HEAP32[((outPtr)>>2)] = codeUnit;
outPtr += 4;
if (outPtr + 4 > endPtr) break;
}
// Null-terminate the pointer to the HEAP.
HEAP32[((outPtr)>>2)] = 0;
return outPtr - startPtr;
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF32(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var codeUnit = str.charCodeAt(i);
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
len += 4;
}
return len;
}
// Allocate heap space for a JS string, and write it there.
// It is the responsibility of the caller to free() that memory.
function allocateUTF8(str) {
var size = lengthBytesUTF8(str) + 1;
var ret = _malloc(size);
if (ret) stringToUTF8Array(str, HEAP8, ret, size);
return ret;
}
// Allocate stack space for a JS string, and write it there.
function allocateUTF8OnStack(str) {
var size = lengthBytesUTF8(str) + 1;
var ret = stackAlloc(size);
stringToUTF8Array(str, HEAP8, ret, size);
return ret;
}
// Deprecated: This function should not be called because it is unsafe and does not provide
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
// to be secure from out of bounds writes.
/** @deprecated
@param {boolean=} dontAddNull */
function writeStringToMemory(string, buffer, dontAddNull) {
warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
var /** @type {number} */ lastChar, /** @type {number} */ end;
if (dontAddNull) {
// stringToUTF8Array always appends null. If we don't want to do that, remember the
// character that existed at the location where the null will be placed, and restore
// that after the write (below).
end = buffer + lengthBytesUTF8(string);
lastChar = HEAP8[end];
}
stringToUTF8(string, buffer, Infinity);
if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
}
function writeArrayToMemory(array, buffer) {
assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
HEAP8.set(array, buffer);
}
/** @param {boolean=} dontAddNull */
function writeAsciiToMemory(str, buffer, dontAddNull) {
for (var i = 0; i < str.length; ++i) {
assert(str.charCodeAt(i) === (str.charCodeAt(i) & 0xff));
HEAP8[((buffer++)>>0)] = str.charCodeAt(i);
}
// Null-terminate the pointer to the HEAP.
if (!dontAddNull) HEAP8[((buffer)>>0)] = 0;
}
// end include: runtime_strings_extra.js
// Memory management
var HEAP,
/** @type {!ArrayBuffer} */
buffer,
/** @type {!Int8Array} */
HEAP8,
/** @type {!Uint8Array} */
HEAPU8,
/** @type {!Int16Array} */
HEAP16,
/** @type {!Uint16Array} */
HEAPU16,
/** @type {!Int32Array} */
HEAP32,
/** @type {!Uint32Array} */
HEAPU32,
/** @type {!Float32Array} */
HEAPF32,
/** @type {!Float64Array} */
HEAPF64;
function updateGlobalBufferAndViews(buf) {
buffer = buf;
Module['HEAP8'] = HEAP8 = new Int8Array(buf);
Module['HEAP16'] = HEAP16 = new Int16Array(buf);
Module['HEAP32'] = HEAP32 = new Int32Array(buf);
Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf);
Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf);
Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf);
Module['HEAPF32'] = HEAPF32 = new Float32Array(buf);
Module['HEAPF64'] = HEAPF64 = new Float64Array(buf);
}
var TOTAL_STACK = 5242880;
if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime')
var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216;legacyModuleProp('INITIAL_MEMORY', 'INITIAL_MEMORY');
assert(INITIAL_MEMORY >= TOTAL_STACK, 'INITIAL_MEMORY should be larger than TOTAL_STACK, was ' + INITIAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
assert(typeof Int32Array != 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray != undefined && Int32Array.prototype.set != undefined,
'JS engine does not provide full typed array support');
// If memory is defined in wasm, the user can't provide it.
assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected. Use -s IMPORTED_MEMORY to define wasmMemory externally');
assert(INITIAL_MEMORY == 16777216, 'Detected runtime INITIAL_MEMORY setting. Use -s IMPORTED_MEMORY to define wasmMemory dynamically');
// include: runtime_init_table.js
// In regular non-RELOCATABLE mode the table is exported
// from the wasm module and this will be assigned once
// the exports are available.
var wasmTable;
// end include: runtime_init_table.js
// include: runtime_stack_check.js
// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
function writeStackCookie() {
var max = _emscripten_stack_get_end();
assert((max & 3) == 0);
// The stack grow downwards towards _emscripten_stack_get_end.
// We write cookies to the final two words in the stack and detect if they are
// ever overwritten.
HEAP32[((max)>>2)] = 0x2135467;
HEAP32[(((max)+(4))>>2)] = 0x89BACDFE;
// Also test the global address 0 for integrity.
HEAP32[0] = 0x63736d65; /* 'emsc' */
}
function checkStackCookie() {
if (ABORT) return;
var max = _emscripten_stack_get_end();
var cookie1 = HEAPU32[((max)>>2)];
var cookie2 = HEAPU32[(((max)+(4))>>2)];
if (cookie1 != 0x2135467 || cookie2 != 0x89BACDFE) {
abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x' + cookie2.toString(16) + ' 0x' + cookie1.toString(16));
}
// Also test the global address 0 for integrity.
if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) abort('Runtime error: The application has corrupted its heap memory area (address zero)!');
}
// end include: runtime_stack_check.js
// include: runtime_assertions.js
// Endianness check
(function() {
var h16 = new Int16Array(1);
var h8 = new Int8Array(h16.buffer);
h16[0] = 0x6373;
if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian! (Run with -s SUPPORT_BIG_ENDIAN=1 to bypass)';
})();
// end include: runtime_assertions.js
var __ATPRERUN__ = []; // functions called before the runtime is initialized
var __ATINIT__ = []; // functions called during startup
var __ATEXIT__ = []; // functions called during shutdown
var __ATPOSTRUN__ = []; // functions called after the main() is called
var runtimeInitialized = false;
var runtimeExited = false;
var runtimeKeepaliveCounter = 0;
function keepRuntimeAlive() {
return noExitRuntime || runtimeKeepaliveCounter > 0;
}
function preRun() {
if (Module['preRun']) {
if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
while (Module['preRun'].length) {
addOnPreRun(Module['preRun'].shift());
}
}
callRuntimeCallbacks(__ATPRERUN__);
}
function initRuntime() {
checkStackCookie();
assert(!runtimeInitialized);
runtimeInitialized = true;
callRuntimeCallbacks(__ATINIT__);
}
function exitRuntime() {
checkStackCookie();
runtimeExited = true;
}
function postRun() {
checkStackCookie();
if (Module['postRun']) {
if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
while (Module['postRun'].length) {
addOnPostRun(Module['postRun'].shift());
}
}
callRuntimeCallbacks(__ATPOSTRUN__);
}
function addOnPreRun(cb) {
__ATPRERUN__.unshift(cb);
}
function addOnInit(cb) {
__ATINIT__.unshift(cb);
}
function addOnExit(cb) {
}
function addOnPostRun(cb) {
__ATPOSTRUN__.unshift(cb);
}
// include: runtime_math.js
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
// end include: runtime_math.js
// A counter of dependencies for calling run(). If we need to
// do asynchronous work before running, increment this and
// decrement it. Incrementing must happen in a place like
// Module.preRun (used by emcc to add file preloading).
// Note that you can add dependencies in preRun, even though
// it happens right before run - run will be postponed until
// the dependencies are met.
var runDependencies = 0;
var runDependencyWatcher = null;
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
var runDependencyTracking = {};
function getUniqueRunDependency(id) {
var orig = id;
while (1) {
if (!runDependencyTracking[id]) return id;
id = orig + Math.random();
}
}
function addRunDependency(id) {
runDependencies++;
if (Module['monitorRunDependencies']) {
Module['monitorRunDependencies'](runDependencies);
}
if (id) {
assert(!runDependencyTracking[id]);
runDependencyTracking[id] = 1;
if (runDependencyWatcher === null && typeof setInterval != 'undefined') {
// Check for missing dependencies every few seconds
runDependencyWatcher = setInterval(function() {
if (ABORT) {
clearInterval(runDependencyWatcher);
runDependencyWatcher = null;
return;
}
var shown = false;
for (var dep in runDependencyTracking) {
if (!shown) {
shown = true;
err('still waiting on run dependencies:');
}
err('dependency: ' + dep);
}
if (shown) {
err('(end of list)');
}
}, 10000);
}
} else {
err('warning: run dependency added without ID');
}
}
function removeRunDependency(id) {
runDependencies--;
if (Module['monitorRunDependencies']) {
Module['monitorRunDependencies'](runDependencies);
}
if (id) {
assert(runDependencyTracking[id]);
delete runDependencyTracking[id];
} else {
err('warning: run dependency removed without ID');
}
if (runDependencies == 0) {
if (runDependencyWatcher !== null) {
clearInterval(runDependencyWatcher);
runDependencyWatcher = null;
}
if (dependenciesFulfilled) {
var callback = dependenciesFulfilled;
dependenciesFulfilled = null;
callback(); // can add another dependenciesFulfilled
}
}
}
Module["preloadedImages"] = {}; // maps url to image data
Module["preloadedAudios"] = {}; // maps url to audio data
/** @param {string|number=} what */
function abort(what) {
{
if (Module['onAbort']) {
Module['onAbort'](what);
}
}
what = 'Aborted(' + what + ')';
// TODO(sbc): Should we remove printing and leave it up to whoever
// catches the exception?
err(what);
ABORT = true;
EXITSTATUS = 1;
// Use a wasm runtime error, because a JS error might be seen as a foreign
// exception, which means we'd run destructors on it. We need the error to
// simply make the program stop.
// Suppress closure compiler warning here. Closure compiler's builtin extern
// defintion for WebAssembly.RuntimeError claims it takes no arguments even
// though it can.
// TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed.
/** @suppress {checkTypes} */
var e = new WebAssembly.RuntimeError(what);
// Throw the error whether or not MODULARIZE is set because abort is used
// in code paths apart from instantiation where an exception is expected
// to be thrown when abort is called.
throw e;
}
// {{MEM_INITIALIZER}}
// include: memoryprofiler.js
// end include: memoryprofiler.js
// show errors on likely calls to FS when it was not included
var FS = {
error: function() {
abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
},
init: function() { FS.error() },
createDataFile: function() { FS.error() },
createPreloadedFile: function() { FS.error() },
createLazyFile: function() { FS.error() },
open: function() { FS.error() },
mkdev: function() { FS.error() },
registerDevice: function() { FS.error() },
analyzePath: function() { FS.error() },
loadFilesFromDB: function() { FS.error() },
ErrnoError: function ErrnoError() { FS.error() },
};
Module['FS_createDataFile'] = FS.createDataFile;
Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
// include: URIUtils.js
// Prefix of data URIs emitted by SINGLE_FILE and related options.
var dataURIPrefix = 'data:application/octet-stream;base64,';
// Indicates whether filename is a base64 data URI.
function isDataURI(filename) {
// Prefix of data URIs emitted by SINGLE_FILE and related options.
return filename.startsWith(dataURIPrefix);
}
// Indicates whether filename is delivered via file protocol (as opposed to http/https)
function isFileURI(filename) {
return filename.startsWith('file://');
}
// end include: URIUtils.js
/** @param {boolean=} fixedasm */
function createExportWrapper(name, fixedasm) {
return function() {
var displayName = name;
var asm = fixedasm;
if (!fixedasm) {
asm = Module['asm'];
}
assert(runtimeInitialized, 'native function `' + displayName + '` called before runtime initialization');
assert(!runtimeExited, 'native function `' + displayName + '` called after runtime exit (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
if (!asm[name]) {
assert(asm[name], 'exported native function `' + displayName + '` not found');
}
return asm[name].apply(null, arguments);
};
}
var wasmBinaryFile;
wasmBinaryFile = 'a.out.wasm';
if (!isDataURI(wasmBinaryFile)) {
wasmBinaryFile = locateFile(wasmBinaryFile);
}
function getBinary(file) {
try {
if (file == wasmBinaryFile && wasmBinary) {
return new Uint8Array(wasmBinary);
}
if (readBinary) {
return readBinary(file);
} else {
throw "both async and sync fetching of the wasm failed";
}
}
catch (err) {
abort(err);
}
}
function getBinaryPromise() {
// If we don't have the binary yet, try to to load it asynchronously.
// Fetch has some additional restrictions over XHR, like it can't be used on a file:// url.
// See https://github.com/github/fetch/pull/92#issuecomment-140665932
// Cordova or Electron apps are typically loaded from a file:// url.
// So use fetch if it is available and the url is not a file, otherwise fall back to XHR.
if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) {
if (typeof fetch == 'function'
&& !isFileURI(wasmBinaryFile)
) {
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
if (!response['ok']) {
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
}
return response['arrayBuffer']();
}).catch(function () {
return getBinary(wasmBinaryFile);
});
}
else {
if (readAsync) {
// fetch is not available or url is file => try XHR (readAsync uses XHR internally)
return new Promise(function(resolve, reject) {
readAsync(wasmBinaryFile, function(response) { resolve(new Uint8Array(/** @type{!ArrayBuffer} */(response))) }, reject)
});
}
}
}
// Otherwise, getBinary should be able to get it synchronously
return Promise.resolve().then(function() { return getBinary(wasmBinaryFile); });
}
// Create the wasm instance.
// Receives the wasm imports, returns the exports.
function createWasm() {
// prepare imports
var info = {
'env': asmLibraryArg,
'wasi_snapshot_preview1': asmLibraryArg,
};
// Load the wasm module and create an instance of using native support in the JS engine.
// handle a generated wasm instance, receiving its exports and
// performing other necessary setup
/** @param {WebAssembly.Module=} module*/
function receiveInstance(instance, module) {
var exports = instance.exports;
Module['asm'] = exports;
wasmMemory = Module['asm']['memory'];
assert(wasmMemory, "memory not found in wasm exports");
// This assertion doesn't hold when emscripten is run in --post-link
// mode.
// TODO(sbc): Read INITIAL_MEMORY out of the wasm file in post-link mode.
//assert(wasmMemory.buffer.byteLength === 16777216);
updateGlobalBufferAndViews(wasmMemory.buffer);
wasmTable = Module['asm']['__indirect_function_table'];
assert(wasmTable, "table not found in wasm exports");
addOnInit(Module['asm']['__wasm_call_ctors']);
removeRunDependency('wasm-instantiate');
}
// we can't run yet (except in a pthread, where we have a custom sync instantiator)
addRunDependency('wasm-instantiate');
// Prefer streaming instantiation if available.
// Async compilation can be confusing when an error on the page overwrites Module
// (for example, if the order of elements is wrong, and the one defining Module is
// later), so we save Module and check it later.
var trueModule = Module;
function receiveInstantiationResult(result) {
// 'result' is a ResultObject object which has both the module and instance.
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
trueModule = null;
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
// When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
receiveInstance(result['instance']);
}
function instantiateArrayBuffer(receiver) {
return getBinaryPromise().then(function(binary) {
return WebAssembly.instantiate(binary, info);
}).then(function (instance) {
return instance;
}).then(receiver, function(reason) {
err('failed to asynchronously prepare wasm: ' + reason);
// Warn on some common problems.
if (isFileURI(wasmBinaryFile)) {
err('warning: Loading from a file URI (' + wasmBinaryFile + ') is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing');
}
abort(reason);
});
}
function instantiateAsync() {
if (!wasmBinary &&
typeof WebAssembly.instantiateStreaming == 'function' &&
!isDataURI(wasmBinaryFile) &&
// Don't use streaming for file:// delivered objects in a webview, fetch them synchronously.
!isFileURI(wasmBinaryFile) &&
typeof fetch == 'function') {
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
// Suppress closure warning here since the upstream definition for
// instantiateStreaming only allows Promise<Repsponse> rather than
// an actual Response.
// TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure is fixed.
/** @suppress {checkTypes} */
var result = WebAssembly.instantiateStreaming(response, info);
return result.then(
receiveInstantiationResult,
function(reason) {
// We expect the most common failure cause to be a bad MIME type for the binary,
// in which case falling back to ArrayBuffer instantiation should work.
err('wasm streaming compile failed: ' + reason);
err('falling back to ArrayBuffer instantiation');
return instantiateArrayBuffer(receiveInstantiationResult);
});
});
} else {
return instantiateArrayBuffer(receiveInstantiationResult);
}
}
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
// to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
// to any other async startup actions they are performing.
// Also pthreads and wasm workers initialize the wasm instance through this path.
if (Module['instantiateWasm']) {
try {
var exports = Module['instantiateWasm'](info, receiveInstance);
return exports;
} catch(e) {
err('Module.instantiateWasm callback failed with error: ' + e);
return false;
}
}
instantiateAsync();
return {}; // no exports yet; we'll fill them in later
}
// Globals used by JS i64 conversions (see makeSetValue)
var tempDouble;
var tempI64;
// === Body ===
var ASM_CONSTS = {
};
function listenOnce(object, event, func) {
object.addEventListener(event, func, { 'once': true });
}
/** @param {Object=} elements */
function autoResumeAudioContext(ctx, elements) {
if (!elements) {
elements = [document, document.getElementById('canvas')];
}
['keydown', 'mousedown', 'touchstart'].forEach(function(event) {
elements.forEach(function(element) {
if (element) {
listenOnce(element, event, function() {
if (ctx.state === 'suspended') ctx.resume();
});
}
});
});
}
function callRuntimeCallbacks(callbacks) {
while (callbacks.length > 0) {
var callback = callbacks.shift();
if (typeof callback == 'function') {
callback(Module); // Pass the module as the first argument.
continue;
}
var func = callback.func;
if (typeof func == 'number') {
if (callback.arg === undefined) {
// Run the wasm function ptr with signature 'v'. If no function
// with such signature was exported, this call does not need
// to be emitted (and would confuse Closure)
getWasmTableEntry(func)();
} else {
// If any function with signature 'vi' was exported, run
// the callback with that signature.
getWasmTableEntry(func)(callback.arg);
}
} else {
func(callback.arg === undefined ? null : callback.arg);
}
}
}
function withStackSave(f) {
var stack = stackSave();
var ret = f();
stackRestore(stack);
return ret;
}
function demangle(func) {
warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
return func;
}
function demangleAll(text) {
var regex =
/\b_Z[\w\d_]+/g;
return text.replace(regex,
function(x) {
var y = demangle(x);
return x === y ? x : (y + ' [' + x + ']');
});
}
function dynCallLegacy(sig, ptr, args) {
assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
if (args && args.length) {
// j (64-bit integer) must be passed in as two numbers [low 32, high 32].
assert(args.length === sig.substring(1).replace(/j/g, '--').length);
} else {
assert(sig.length == 1);
}
var f = Module["dynCall_" + sig];
return args && args.length ? f.apply(null, [ptr].concat(args)) : f.call(null, ptr);
}
var wasmTableMirror = [];
function getWasmTableEntry(funcPtr) {
var func = wasmTableMirror[funcPtr];
if (!func) {
if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1;
wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr);
}
assert(wasmTable.get(funcPtr) == func, "JavaScript-side Wasm function table mirror is out of date!");
return func;
}
/** @param {Object=} args */
function dynCall(sig, ptr, args) {
// Without WASM_BIGINT support we cannot directly call function with i64 as
// part of thier signature, so we rely the dynCall functions generated by
// wasm-emscripten-finalize
if (sig.includes('j')) {
return dynCallLegacy(sig, ptr, args);
}
assert(getWasmTableEntry(ptr), 'missing table entry in dynCall: ' + ptr);
return getWasmTableEntry(ptr).apply(null, args)
}
function handleException(e) {
// Certain exception types we do not treat as errors since they are used for
// internal control flow.
// 1. ExitStatus, which is thrown by exit()
// 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others
// that wish to return to JS event loop.
if (e instanceof ExitStatus || e == 'unwind') {
return EXITSTATUS;
}
quit_(1, e);
}
function jsStackTrace() {
var error = new Error();
if (!error.stack) {
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
// so try that as a special-case.
try {
throw new Error();
} catch(e) {
error = e;
}
if (!error.stack) {
return '(no stack trace available)';
}
}
return error.stack.toString();
}
function setWasmTableEntry(idx, func) {
wasmTable.set(idx, func);
wasmTableMirror[idx] = func;
}
function stackTrace() {
var js = jsStackTrace();
if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
return demangleAll(js);
}
function _emscripten_memcpy_big(dest, src, num) {
HEAPU8.copyWithin(dest, src, src + num);
}
function _emscripten_get_heap_max() {
return HEAPU8.length;
}
function abortOnCannotGrowMemory(requestedSize) {
abort('Cannot enlarge memory arrays to size ' + requestedSize + ' bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value ' + HEAP8.length + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
}
function _emscripten_resize_heap(requestedSize) {
var oldSize = HEAPU8.length;
requestedSize = requestedSize >>> 0;
abortOnCannotGrowMemory(requestedSize);
}
function flush_NO_FILESYSTEM() {
// flush anything remaining in the buffers during shutdown
___stdio_exit();
var buffers = SYSCALLS.buffers;
if (buffers[1].length) SYSCALLS.printChar(1, 10);
if (buffers[2].length) SYSCALLS.printChar(2, 10);
}
var SYSCALLS = {buffers:[null,[],[]],printChar:function(stream, curr) {
var buffer = SYSCALLS.buffers[stream];
assert(buffer);
if (curr === 0 || curr === 10) {
(stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
buffer.length = 0;
} else {
buffer.push(curr);
}
},varargs:undefined,get:function() {
assert(SYSCALLS.varargs != undefined);
SYSCALLS.varargs += 4;
var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
return ret;
},getStr:function(ptr) {
var ret = UTF8ToString(ptr);
return ret;
},get64:function(low, high) {
if (low >= 0) assert(high === 0);
else assert(high === -1);
return low;
}};
function _fd_write(fd, iov, iovcnt, pnum) {
;
// hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0
var num = 0;
for (var i = 0; i < iovcnt; i++) {
var ptr = HEAP32[((iov)>>2)];
var len = HEAP32[(((iov)+(4))>>2)];
iov += 8;
for (var j = 0; j < len; j++) {
SYSCALLS.printChar(fd, HEAPU8[ptr+j]);
}
num += len;
}
HEAP32[((pnum)>>2)] = num;
return 0;
}
function _setTempRet0(val) {
setTempRet0(val);
}
var ASSERTIONS = true;
/** @type {function(string, boolean=, number=)} */
function intArrayFromString(stringy, dontAddNull, length) {
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
var u8array = new Array(len);
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
if (dontAddNull) u8array.length = numBytesWritten;
return u8array;
}
function intArrayToString(array) {
var ret = [];
for (var i = 0; i < array.length; i++) {
var chr = array[i];
if (chr > 0xFF) {
if (ASSERTIONS) {
assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
}
chr &= 0xFF;
}
ret.push(String.fromCharCode(chr));
}
return ret.join('');
}
function checkIncomingModuleAPI() {
ignoredModuleProp('fetchSettings');
}
var asmLibraryArg = {
"emscripten_memcpy_big": _emscripten_memcpy_big,
"emscripten_resize_heap": _emscripten_resize_heap,
"fd_write": _fd_write,
"setTempRet0": _setTempRet0
};
var asm = createWasm();
/** @type {function(...*):?} */
var ___wasm_call_ctors = Module["___wasm_call_ctors"] = createExportWrapper("__wasm_call_ctors");
/** @type {function(...*):?} */
var _free = Module["_free"] = createExportWrapper("free");
/** @type {function(...*):?} */
var _malloc = Module["_malloc"] = createExportWrapper("malloc");
/** @type {function(...*):?} */
var ___errno_location = Module["___errno_location"] = createExportWrapper("__errno_location");
/** @type {function(...*):?} */
var ___stdio_exit = Module["___stdio_exit"] = createExportWrapper("__stdio_exit");
/** @type {function(...*):?} */
var ___dl_seterr = Module["___dl_seterr"] = createExportWrapper("__dl_seterr");
/** @type {function(...*):?} */
var _memcpy = Module["_memcpy"] = createExportWrapper("memcpy");
/** @type {function(...*):?} */
var _fileno = Module["_fileno"] = createExportWrapper("fileno");
/** @type {function(...*):?} */
var _emscripten_builtin_memalign = Module["_emscripten_builtin_memalign"] = createExportWrapper("emscripten_builtin_memalign");
/** @type {function(...*):?} */
var _setThrew = Module["_setThrew"] = createExportWrapper("setThrew");
/** @type {function(...*):?} */
var _saveSetjmp = Module["_saveSetjmp"] = createExportWrapper("saveSetjmp");
/** @type {function(...*):?} */
var _emscripten_stack_init = Module["_emscripten_stack_init"] = function() {
return (_emscripten_stack_init = Module["_emscripten_stack_init"] = Module["asm"]["emscripten_stack_init"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var _emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = function() {
return (_emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = Module["asm"]["emscripten_stack_get_free"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var _emscripten_stack_get_base = Module["_emscripten_stack_get_base"] = function() {
return (_emscripten_stack_get_base = Module["_emscripten_stack_get_base"] = Module["asm"]["emscripten_stack_get_base"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var _emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = function() {
return (_emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = Module["asm"]["emscripten_stack_get_end"]).apply(null, arguments);
};
/** @type {function(...*):?} */
var stackSave = Module["stackSave"] = createExportWrapper("stackSave");
/** @type {function(...*):?} */
var stackRestore = Module["stackRestore"] = createExportWrapper("stackRestore");
/** @type {function(...*):?} */
var stackAlloc = Module["stackAlloc"] = createExportWrapper("stackAlloc");
/** @type {function(...*):?} */
var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji");
// === Auto-generated postamble setup entry stuff ===
unexportedRuntimeFunction('intArrayFromString', false);
unexportedRuntimeFunction('intArrayToString', false);
unexportedRuntimeFunction('ccall', false);
unexportedRuntimeFunction('cwrap', false);
unexportedRuntimeFunction('setValue', false);
unexportedRuntimeFunction('getValue', false);
unexportedRuntimeFunction('allocate', false);
unexportedRuntimeFunction('UTF8ArrayToString', false);
unexportedRuntimeFunction('UTF8ToString', false);
unexportedRuntimeFunction('stringToUTF8Array', false);
unexportedRuntimeFunction('stringToUTF8', false);
unexportedRuntimeFunction('lengthBytesUTF8', false);
unexportedRuntimeFunction('stackTrace', false);
unexportedRuntimeFunction('addOnPreRun', false);
unexportedRuntimeFunction('addOnInit', false);
unexportedRuntimeFunction('addOnPreMain', false);
unexportedRuntimeFunction('addOnExit', false);
unexportedRuntimeFunction('addOnPostRun', false);
unexportedRuntimeFunction('writeStringToMemory', false);
unexportedRuntimeFunction('writeArrayToMemory', false);
unexportedRuntimeFunction('writeAsciiToMemory', false);
unexportedRuntimeFunction('addRunDependency', true);
unexportedRuntimeFunction('removeRunDependency', true);
unexportedRuntimeFunction('FS_createFolder', false);
unexportedRuntimeFunction('FS_createPath', true);
unexportedRuntimeFunction('FS_createDataFile', true);
unexportedRuntimeFunction('FS_createPreloadedFile', true);
unexportedRuntimeFunction('FS_createLazyFile', true);
unexportedRuntimeFunction('FS_createLink', false);
unexportedRuntimeFunction('FS_createDevice', true);
unexportedRuntimeFunction('FS_unlink', true);
unexportedRuntimeFunction('getLEB', false);
unexportedRuntimeFunction('getFunctionTables', false);
unexportedRuntimeFunction('alignFunctionTables', false);
unexportedRuntimeFunction('registerFunctions', false);
unexportedRuntimeFunction('addFunction', false);
unexportedRuntimeFunction('removeFunction', false);
unexportedRuntimeFunction('getFuncWrapper', false);
unexportedRuntimeFunction('prettyPrint', false);
unexportedRuntimeFunction('dynCall', false);
unexportedRuntimeFunction('getCompilerSetting', false);
unexportedRuntimeFunction('print', false);
unexportedRuntimeFunction('printErr', false);
unexportedRuntimeFunction('getTempRet0', false);
unexportedRuntimeFunction('setTempRet0', false);
unexportedRuntimeFunction('callMain', false);
unexportedRuntimeFunction('abort', false);
unexportedRuntimeFunction('keepRuntimeAlive', false);
unexportedRuntimeFunction('zeroMemory', false);
unexportedRuntimeFunction('stringToNewUTF8', false);
unexportedRuntimeFunction('abortOnCannotGrowMemory', false);
unexportedRuntimeFunction('emscripten_realloc_buffer', false);
unexportedRuntimeFunction('ENV', false);
unexportedRuntimeFunction('withStackSave', false);
unexportedRuntimeFunction('ERRNO_CODES', false);
unexportedRuntimeFunction('ERRNO_MESSAGES', false);
unexportedRuntimeFunction('setErrNo', false);
unexportedRuntimeFunction('inetPton4', false);
unexportedRuntimeFunction('inetNtop4', false);
unexportedRuntimeFunction('inetPton6', false);
unexportedRuntimeFunction('inetNtop6', false);
unexportedRuntimeFunction('readSockaddr', false);
unexportedRuntimeFunction('writeSockaddr', false);
unexportedRuntimeFunction('DNS', false);
unexportedRuntimeFunction('getHostByName', false);
unexportedRuntimeFunction('Protocols', false);
unexportedRuntimeFunction('Sockets', false);
unexportedRuntimeFunction('getRandomDevice', false);
unexportedRuntimeFunction('traverseStack', false);
unexportedRuntimeFunction('convertFrameToPC', false);
unexportedRuntimeFunction('UNWIND_CACHE', false);
unexportedRuntimeFunction('saveInUnwindCache', false);
unexportedRuntimeFunction('convertPCtoSourceLocation', false);
unexportedRuntimeFunction('readAsmConstArgsArray', false);
unexportedRuntimeFunction('readAsmConstArgs', false);
unexportedRuntimeFunction('mainThreadEM_ASM', false);
unexportedRuntimeFunction('jstoi_q', false);
unexportedRuntimeFunction('jstoi_s', false);
unexportedRuntimeFunction('getExecutableName', false);
unexportedRuntimeFunction('listenOnce', false);
unexportedRuntimeFunction('autoResumeAudioContext', false);
unexportedRuntimeFunction('dynCallLegacy', false);
unexportedRuntimeFunction('getDynCaller', false);
unexportedRuntimeFunction('dynCall', false);
unexportedRuntimeFunction('callRuntimeCallbacks', false);
unexportedRuntimeFunction('wasmTableMirror', false);
unexportedRuntimeFunction('setWasmTableEntry', false);
unexportedRuntimeFunction('getWasmTableEntry', false);
unexportedRuntimeFunction('handleException', false);
unexportedRuntimeFunction('runtimeKeepalivePush', false);
unexportedRuntimeFunction('runtimeKeepalivePop', false);
unexportedRuntimeFunction('callUserCallback', false);
unexportedRuntimeFunction('maybeExit', false);
unexportedRuntimeFunction('safeSetTimeout', false);
unexportedRuntimeFunction('asmjsMangle', false);
unexportedRuntimeFunction('asyncLoad', false);
unexportedRuntimeFunction('alignMemory', false);
unexportedRuntimeFunction('mmapAlloc', false);
unexportedRuntimeFunction('reallyNegative', false);
unexportedRuntimeFunction('unSign', false);
unexportedRuntimeFunction('reSign', false);
unexportedRuntimeFunction('formatString', false);
unexportedRuntimeFunction('PATH', false);
unexportedRuntimeFunction('PATH_FS', false);
unexportedRuntimeFunction('SYSCALLS', false);
unexportedRuntimeFunction('getSocketFromFD', false);
unexportedRuntimeFunction('getSocketAddress', false);
unexportedRuntimeFunction('JSEvents', false);
unexportedRuntimeFunction('registerKeyEventCallback', false);
unexportedRuntimeFunction('specialHTMLTargets', false);
unexportedRuntimeFunction('maybeCStringToJsString', false);
unexportedRuntimeFunction('findEventTarget', false);
unexportedRuntimeFunction('findCanvasEventTarget', false);
unexportedRuntimeFunction('getBoundingClientRect', false);
unexportedRuntimeFunction('fillMouseEventData', false);
unexportedRuntimeFunction('registerMouseEventCallback', false);
unexportedRuntimeFunction('registerWheelEventCallback', false);
unexportedRuntimeFunction('registerUiEventCallback', false);
unexportedRuntimeFunction('registerFocusEventCallback', false);
unexportedRuntimeFunction('fillDeviceOrientationEventData', false);
unexportedRuntimeFunction('registerDeviceOrientationEventCallback', false);
unexportedRuntimeFunction('fillDeviceMotionEventData', false);
unexportedRuntimeFunction('registerDeviceMotionEventCallback', false);
unexportedRuntimeFunction('screenOrientation', false);
unexportedRuntimeFunction('fillOrientationChangeEventData', false);
unexportedRuntimeFunction('registerOrientationChangeEventCallback', false);
unexportedRuntimeFunction('fillFullscreenChangeEventData', false);
unexportedRuntimeFunction('registerFullscreenChangeEventCallback', false);
unexportedRuntimeFunction('registerRestoreOldStyle', false);
unexportedRuntimeFunction('hideEverythingExceptGivenElement', false);
unexportedRuntimeFunction('restoreHiddenElements', false);
unexportedRuntimeFunction('setLetterbox', false);
unexportedRuntimeFunction('currentFullscreenStrategy', false);
unexportedRuntimeFunction('restoreOldWindowedStyle', false);
unexportedRuntimeFunction('softFullscreenResizeWebGLRenderTarget', false);
unexportedRuntimeFunction('doRequestFullscreen', false);
unexportedRuntimeFunction('fillPointerlockChangeEventData', false);
unexportedRuntimeFunction('registerPointerlockChangeEventCallback', false);
unexportedRuntimeFunction('registerPointerlockErrorEventCallback', false);
unexportedRuntimeFunction('requestPointerLock', false);
unexportedRuntimeFunction('fillVisibilityChangeEventData', false);
unexportedRuntimeFunction('registerVisibilityChangeEventCallback', false);
unexportedRuntimeFunction('registerTouchEventCallback', false);
unexportedRuntimeFunction('fillGamepadEventData', false);
unexportedRuntimeFunction('registerGamepadEventCallback', false);
unexportedRuntimeFunction('registerBeforeUnloadEventCallback', false);
unexportedRuntimeFunction('fillBatteryEventData', false);
unexportedRuntimeFunction('battery', false);
unexportedRuntimeFunction('registerBatteryEventCallback', false);
unexportedRuntimeFunction('setCanvasElementSize', false);
unexportedRuntimeFunction('getCanvasElementSize', false);
unexportedRuntimeFunction('demangle', false);
unexportedRuntimeFunction('demangleAll', false);
unexportedRuntimeFunction('jsStackTrace', false);
unexportedRuntimeFunction('stackTrace', false);
unexportedRuntimeFunction('getEnvStrings', false);
unexportedRuntimeFunction('checkWasiClock', false);
unexportedRuntimeFunction('flush_NO_FILESYSTEM', false);
unexportedRuntimeFunction('writeI53ToI64', false);
unexportedRuntimeFunction('writeI53ToI64Clamped', false);
unexportedRuntimeFunction('writeI53ToI64Signaling', false);
unexportedRuntimeFunction('writeI53ToU64Clamped', false);
unexportedRuntimeFunction('writeI53ToU64Signaling', false);
unexportedRuntimeFunction('readI53FromI64', false);
unexportedRuntimeFunction('readI53FromU64', false);
unexportedRuntimeFunction('convertI32PairToI53', false);
unexportedRuntimeFunction('convertU32PairToI53', false);
unexportedRuntimeFunction('setImmediateWrapped', false);
unexportedRuntimeFunction('clearImmediateWrapped', false);
unexportedRuntimeFunction('polyfillSetImmediate', false);
unexportedRuntimeFunction('uncaughtExceptionCount', false);
unexportedRuntimeFunction('exceptionLast', false);
unexportedRuntimeFunction('exceptionCaught', false);
unexportedRuntimeFunction('ExceptionInfo', false);
unexportedRuntimeFunction('CatchInfo', false);
unexportedRuntimeFunction('exception_addRef', false);
unexportedRuntimeFunction('exception_decRef', false);
unexportedRuntimeFunction('Browser', false);
unexportedRuntimeFunction('funcWrappers', false);
unexportedRuntimeFunction('getFuncWrapper', false);
unexportedRuntimeFunction('setMainLoop', false);
unexportedRuntimeFunction('wget', false);
unexportedRuntimeFunction('FS', false);
unexportedRuntimeFunction('MEMFS', false);
unexportedRuntimeFunction('TTY', false);
unexportedRuntimeFunction('PIPEFS', false);
unexportedRuntimeFunction('SOCKFS', false);
unexportedRuntimeFunction('_setNetworkCallback', false);
unexportedRuntimeFunction('tempFixedLengthArray', false);
unexportedRuntimeFunction('miniTempWebGLFloatBuffers', false);
unexportedRuntimeFunction('heapObjectForWebGLType', false);
unexportedRuntimeFunction('heapAccessShiftForWebGLHeap', false);
unexportedRuntimeFunction('GL', false);
unexportedRuntimeFunction('emscriptenWebGLGet', false);
unexportedRuntimeFunction('computeUnpackAlignedImageSize', false);
unexportedRuntimeFunction('emscriptenWebGLGetTexPixelData', false);
unexportedRuntimeFunction('emscriptenWebGLGetUniform', false);
unexportedRuntimeFunction('webglGetUniformLocation', false);
unexportedRuntimeFunction('webglPrepareUniformLocationsBeforeFirstUse', false);
unexportedRuntimeFunction('webglGetLeftBracePos', false);
unexportedRuntimeFunction('emscriptenWebGLGetVertexAttrib', false);
unexportedRuntimeFunction('writeGLArray', false);
unexportedRuntimeFunction('AL', false);
unexportedRuntimeFunction('SDL_unicode', false);
unexportedRuntimeFunction('SDL_ttfContext', false);
unexportedRuntimeFunction('SDL_audio', false);
unexportedRuntimeFunction('SDL', false);
unexportedRuntimeFunction('SDL_gfx', false);
unexportedRuntimeFunction('GLUT', false);
unexportedRuntimeFunction('EGL', false);
unexportedRuntimeFunction('GLFW_Window', false);
unexportedRuntimeFunction('GLFW', false);
unexportedRuntimeFunction('GLEW', false);
unexportedRuntimeFunction('IDBStore', false);
unexportedRuntimeFunction('runAndAbortIfError', false);
unexportedRuntimeFunction('warnOnce', false);
unexportedRuntimeFunction('stackSave', false);
unexportedRuntimeFunction('stackRestore', false);
unexportedRuntimeFunction('stackAlloc', false);
unexportedRuntimeFunction('AsciiToString', false);
unexportedRuntimeFunction('stringToAscii', false);
unexportedRuntimeFunction('UTF16ToString', false);
unexportedRuntimeFunction('stringToUTF16', false);
unexportedRuntimeFunction('lengthBytesUTF16', false);
unexportedRuntimeFunction('UTF32ToString', false);
unexportedRuntimeFunction('stringToUTF32', false);
unexportedRuntimeFunction('lengthBytesUTF32', false);
unexportedRuntimeFunction('allocateUTF8', false);
unexportedRuntimeFunction('allocateUTF8OnStack', false);
Module["writeStackCookie"] = writeStackCookie;
Module["checkStackCookie"] = checkStackCookie;
unexportedRuntimeSymbol('ALLOC_NORMAL', false);
unexportedRuntimeSymbol('ALLOC_STACK', false);
var calledRun;
/**
* @constructor
* @this {ExitStatus}
*/
function ExitStatus(status) {
this.name = "ExitStatus";
this.message = "Program terminated with exit(" + status + ")";
this.status = status;
}
var calledMain = false;
dependenciesFulfilled = function runCaller() {
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
if (!calledRun) run();
if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
};
function stackCheckInit() {
// This is normally called automatically during __wasm_call_ctors but need to
// get these values before even running any of the ctors so we call it redundantly
// here.
// TODO(sbc): Move writeStackCookie to native to to avoid this.
_emscripten_stack_init();
writeStackCookie();
}
/** @type {function(Array=)} */
function run(args) {
args = args || arguments_;
if (runDependencies > 0) {
return;
}
stackCheckInit();
preRun();
// a preRun added a dependency, run will be called later
if (runDependencies > 0) {
return;
}
function doRun() {
// run may have just been called through dependencies being fulfilled just in this very frame,
// or while the async setStatus time below was happening
if (calledRun) return;
calledRun = true;
Module['calledRun'] = true;
if (ABORT) return;
initRuntime();
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
assert(!Module['_main'], 'compiled without a main, but one is present. if you added it from JS, use Module["onRuntimeInitialized"]');
postRun();
}
if (Module['setStatus']) {
Module['setStatus']('Running...');
setTimeout(function() {
setTimeout(function() {
Module['setStatus']('');
}, 1);
doRun();
}, 1);
} else
{
doRun();
}
checkStackCookie();
}
Module['run'] = run;
function checkUnflushedContent() {
// Compiler settings do not allow exiting the runtime, so flushing
// the streams is not possible. but in ASSERTIONS mode we check
// if there was something to flush, and if so tell the user they
// should request that the runtime be exitable.
// Normally we would not even include flush() at all, but in ASSERTIONS
// builds we do so just for this check, and here we see if there is any
// content to flush, that is, we check if there would have been
// something a non-ASSERTIONS build would have not seen.
// How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
// mode (which has its own special function for this; otherwise, all
// the code is inside libc)
var oldOut = out;
var oldErr = err;
var has = false;
out = err = (x) => {
has = true;
}
try { // it doesn't matter if it fails
var flush = flush_NO_FILESYSTEM;
if (flush) flush();
} catch(e) {}
out = oldOut;
err = oldErr;
if (has) {
warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.');
warnOnce('(this may also be due to not including full filesystem support - try building with -s FORCE_FILESYSTEM=1)');
}
}
/** @param {boolean|number=} implicit */
function exit(status, implicit) {
EXITSTATUS = status;
// Skip this check if the runtime is being kept alive deliberately.
// For example if `exit_with_live_runtime` is called.
if (!runtimeKeepaliveCounter) {
checkUnflushedContent();
}
if (keepRuntimeAlive()) {
// if exit() was called, we may warn the user if the runtime isn't actually being shut down
if (!implicit) {
var msg = 'program exited (with status: ' + status + '), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)';
err(msg);
}
} else {
exitRuntime();
}
procExit(status);
}
function procExit(code) {
EXITSTATUS = code;
if (!keepRuntimeAlive()) {
if (Module['onExit']) Module['onExit'](code);
ABORT = true;
}
quit_(code, new ExitStatus(code));
}
if (Module['preInit']) {
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
while (Module['preInit'].length > 0) {
Module['preInit'].pop()();
}
}
run();