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Ashug K. Gurijala
Slyce
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39431693ad62b9aae119709759e237a1ac49e4f3
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Created with Raphaël 2.2.0
15
Jul
15
Jun
14
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16
May
pushing
master
master
helpful updates
final version
finished game
finished game
hi
colors updated
main menu initialized
working on main menu, menu, glow for play testing, finished game loop
clean up code, remove make_pellet, move functions to custom_utils
abstracted away many methods
split up code into chunks of functions to make slyce.c readable
sounds working, scores working
finish for day
giga brain abstraction
bruh damn secured
bruh damn
abstracted text
collisions working
collisions working
error collisions
oops
removed excess print statements
dashing works, glow in progress
working on glow
add stdbool to player.h
bullet collisions sorta work
bullet collisions somewhat working
bullets actually spawn in correct position
bullets spawn in correct position
surely
added slug-slug collisions
added bodies match slug color
pellets add bodies to slug
pellets spawn
for armeet 😘
beautiful abstractions fr who is this guy
everything good except food
post ashug nuke
HUGE CHANGES BIG ABSTRACTION OPACITY???
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